Trio will always have one responsible and 2 reviewers along the design thinking process. With Trio, you can wear different hats based on available skillsets and your role in each project. Trio (2 UX designers and 1 UI Designer) is the perfect tested constitution of the Trio till now.
The Trio is consisted of:
1. Communicator: each product owner/client needs single-point-of-contact to give periodical feedback and be totally aware and quickly understand him then (s)he will communicate back to all team members. The Trio will attend all meetings. We recommend that the UI designer is the communicator because his role will start late in the process. If there is a lack of communication skills, one of the 2 UX designers could take over his place.
2. Executor: need to spend most of their time executing UX techniques till wireframes and not to be Interrupted by other tasks. The communicator will review the executer’s work to make sure that he is aligned with all details of the business.
3. Producer: we need someone to focus on that we are not gold plating, adding scope creep, and working properly on schedule/budget shared with the client. Also, the Producer is the responsible person about taking notes and generating all MOMs to make sure that everything is documented and being reviewed by another eye.
We have tested it and each project we evolve and iterate to modify and ensure that things are getting mature and going towards the right track.
Here’s one of the feedback we got from Yasmin, one of designers working in Trios..
In my opinion, Trio helped me to improve a lot of things. From how to get better by thinking about solving the story underlying problem, And how to express and explain an opinion when negotiating it. To obtain more than one source of information to study or obtain certificates.
Finally, I was very happy with this experience. I gained a lot from it—Yasmin Saeed
At the end, the team is consisted of designers so, they can brainstorm, share different perspectives and solutions together then came up with team quality work rather than one unicorn person with a huge load doing all of these efforts.
In order to eliminate the creative block, the hats are shuffled between different projects and all designers. In this project, you are a communicator, but you are an executor in another.
So by end of doing a set of projects, you gained all of the practical experience watching others and doing it with the support of your peers.